Current job listings:

JOB BOARD

 

BACK-END PROGRAMMER

We are looking for a backend programmer to join our amazing team in the heart of Copenhagen.
We are currently working on a multiplayer game First Class Trouble.


First Class Trouble is an asymmetric multiplayer game that blends cooperation and deception as players try to figure out who they can trust, while fighting to survive aboard the luxury space cruise-liner, ISS Alithea, that has had an A.I. uprising.

Responsibilities:
Be responsible of backend features such as Analytics, Player Profile features, Ranking system, Leaderboards, Matchmaking etc. Communicate and work close together with our current programmers.

Experience required:

  • Experience with C++ language

  • Experience with UE4

  • Good knowledge of game design

  • Great motivation and desire to work with a creative team

Bonus skills:

  • Experience working with Node Js

  • Experience working with Python

  • Experience with UE4’s Blueprint System

  • Understanding of network programming

  • Understanding of UE4 code architecture

  • Good understanding of UI in video games

  • Relevant education in the field

  • Ability to receive feedback and collaborate with others to come up with viable olutions for programming issues

  • Experience with Perforce & Slack

 

Practical information:

Start as soon as possible.
To apply, send us your CV and portfolio to 
info@invisiblewalls.co or feel free to call +45 20710582 if you have questions regarding the position.

 

CHARACTER ARTIST

Invisible Walls is looking for a 3D character artist to join our ranks to help us on our core project First Class Trouble. First Class Trouble.

First Class Trouble is an asymmetric multiplayer game that blends cooperation and deception as players try to figure out who they can trust, while fighting to survive aboard the luxury space cruise-liner, ISS Alithea, that has had an A.I. uprising.


You would join a core team in designing the next great multiplayer game. We hope to add your expertise in character design and sculpting to our team!

Expectations:
We expect that you as a character artist would be able to assist in every aspect of the character creation pipeline – working together with our riggers, animators, programmers and designers.

However, you would primarily be responsible for sculpting high-resolution stylized sculpts/models in whatever you are most proficient in (ZBrush, Mudbox etc.). Retopology and texturing suitable for video game engines in a PBR-workflow.
Besides sculpting characters, you will be responsible for creating clothing options (e.g. in Marvelous Designer) for the characters and stylized hair styles.

Lastly, it would be a huge plus if you can draw but it is not required.

 

Please provide a portfolio or proof which demonstrate:

  • Organic and hard-surface modeling experience in games or films

  • The ability to model 3d characters in different art styles

  • Your ability to create clothing

  • An understanding of human anatomy

 

Practical information
Start as soon as possible.
If you feel the above fits you please send your resume, a quick description of yourself and your portfolio to info@invisiblewalls.co or feel free to call +45 20710582 if you have questions regarding the position.

 

GAME MARKETING & COMMUNITY LIGHTHOUSE

We here at Invisible walls are looking for someone with a knack for marketing video games, or interactive media. We have always been used to share it among us, but as we get busier and the days get shorter, we at Invisible Walls need a full-time employee to step in and take charge of the marketing on our existing and emerging platforms.


You will oversee planning and executing marketing strategies. As such we expect you to work autonomously and take charge of what needs to be done. This often means creating the assets that you need yourself. Therefore, you should be fluent in the standard graphics design programs. You will work on existing projects such as First Class Trouble, misc. company related PR projects and future game development projects.


We also expect that you will be able to engage with our player base through our various platforms – Discord in particular, as this is where our players are. You should not be afraid to talk to the players and thus great humor is a must! Being able to navigate Reddit we foresee as being something that would be a huge plus as well.

 

Requirements:

  • Experience with marketing

  • Understanding of “state of the art” game marketing such as through Discord, Steam, Reddit, Tik Tok, YouTube, Twitch etc.

  • Curious when it comes to new platforms.

  • The desire, and ability, to engage with the community on social media platforms.

  • Excellent capabilities to create graphical marketing assets e.g. screenshots, newsletters, GIF’s etc.

  • Photoshop master – Illustrator/inDesign is a huge plus and so is the abilities to create video content.

 

If you feel the above fits you please send your resume, a quick description of yourself and your portfolio to info@invisiblewalls.co. We strive to answer as quickly as possible, but may wait for multiple applications before responding.

 

UNSOLICITED APPLICATION

Don't see your listing here? You are always free to send an unsolicited application our way at info@invisiblewalls.co.

We will contact you if a suitable position become available. All applications are handled confidentially within the company and however applicant according to GDPR.

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Skindergade 43, 2.tv

1159 Copenhagen K
Denmark

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